Omar Saeed
Augmented
reality
What is Augmented Reality:
- Augmented reality is a
simulated reality that imitates the world’s environment in a computer
- Augmented reality blurs the
line between what is real and what is computer generated by enhancing what
we feel, see, hear and smell
- Video games are entertaining us
for nearly 30 years ever since pong was introduced
- Graphics advanced so much now
that it is hard to tell the difference between a game or real life
- Augmented reality adds sounds,
graphic, feedback to both video games and cell phones
- The goal of Augmented reality
is to create a system in which the user cannot tell the difference between
real world and the virtual augmentation of it
- Today Augmented reality is used
in in entertainment, military training, engineering design, robotics,
manufacturing and other industries
- Augmentation is mostly in real
time and it keeps track of stuff such as sports scores on TV during a
match
- Kinect fusion uses realistic
movements, the projector can sense what’s going on in the room
- It bumps into objects such as
tables or walls
Exploring some of the potentials of the technology for
education:
·
iOS
and Android have played a big role in augmented reality
·
Brett
E. Shelton “I still remember my experience with a big dinosaur, it did not look
friendly but it was a virtual dinosaur and existed as a 3D object”.
·
Augmented
reality as science and practice has been receiving more attention recently due
to augmented reality
·
Developers
call augmented reality a tool that allows a person to view one or more virtual
3D objects in the real world environment
·
Everyone
from game designers to healthcare companies to estate agents are using
augmented reality
·
One of the examples of augmented reality apps
for smartphones are that it could tell a user where the nearest metro or
Wal-Mart is located they just point the phone on the street that there in
·
Another
app from the museum of London, will overlay the on the phones street view an image of what it looked like hundred years
ago
·
There’s
also an app called “Stargazer”, and in night when you point your phone at sky,
it will tell you the facts about the stars and different planets
Examining the drawbacks or potential issues
surrounding the use of the technology for education:
·
People should not
depend on augmented reality
·
If you think cell
phones are a distraction then think of augmented windshield feeding you driving
directions, along with more date about your surroundings that you might need
·
Imagine crossing a
busy street in an unfamiliar neighbourhood, while using augmented reality to
check out great restaurants
Bonsor, Kevin. "How Augmented Reality Really
Works." How stuff works. N.p., n.d. Web. 30 Oct. 2012.
<http://www.howstuffworks.com/augmented-reality.htm>.
Shelton, Brett E.
"Augmented Reality and Education." Utah State University.
N.p., 2002. Web. 30 Oct. 2012.
<http://digitalcommons.usu.edu/itls_facpub/96/>.
Skeldon, Paul. "Even better than the real thing." The
Wall Street Journal. N.p., n.d. Web. 30 Oct. 2012.
<http://online.wsj.com/article/SB10001424052748704739504576067780550250202.html>.
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